Showing posts with label FPS. Show all posts
Showing posts with label FPS. Show all posts

24 July 2021

Skyrim - Starting Wagon Glitch Limit FPS / Enable V-Sync

 You know what, it's been a while. Why not boot up some Skyrim and have another go at that game. So I did. Downloaded the game (11GB doesn't seem so bad anymore), max'ed out Graphics Settings and started the game.

I decided I would start a new game and character seeing as though it's been a while since I last played. But my problems immediately started there.

Starting Wagon Glitch

When you start the game and you're riding in the back of the wagon on your way to your execution, you find that the horse, wagon and everything is flying in every direction. Just a horrific spectacle of object crashing into each other and nauseating POV sinning.

Here's a video of my third experience when I recorded it.


The Issue


So after some Googling, I found that this glitch is related to the game's engine and it's inability to handle high framerates. I was running the game at 145 fps (average) on an NVIDIA GeForce RTX 2070 SUPER. The idea is to limit your frames to no more than 60 fps.

Limiting Your Framerate

On PC, there's no real setting in the software to limit your frames. Also in most cases, your DO have V-Sync enabled already but most gaming monitors now are sync'd to be more than 60 FPS. So here is how I did it.

  1. Open NVIDIA Control Panel
  2. Go to 3D Settings > Manage 3D Settings



Here we are going to use the software to limit Skyrim to 60 fps.
  1. Go to Program Settings tab
  2. Add Skyrim (if you can't see it in the drop down)
  3. Go to the setting Max Frame Rate and set it to 60 FPS
  4. Click Apply at the bottom
  5. Start your game a test



24 January 2013

[Video] New Call of Duty DLC coming soon

Soon fresh to the new year, and we have a new Map Pack coming our way for Black Ops 2.

More multiplayer maps, new zombies, and new weapons. Check out the video.

30 December 2012

[2012] Top 10 Zombie Games

As gamers, we have an unhealthy obsession of the undead, specifically Zombies.



Zombies, Walkers, Roamers, whatever you want to call them, the idea of a person dying and reanimating, then blowing their brains out with the double-barreled shotgun is nothing but mouth-watering gaming goodness. And as gamers, we do have a wide selection of where we can get our fix. I have comprised a list of where we can get this fix.

I will also say that these are in no particular order.

1. Call of Duty Zombies


Since the release of Call of Duty: World at War [WaW], we have been shown how awesome the combination of a Nazi and Zombie really is. In the original release, WaW provided the side game of Zombies which involved various survival maps which pinned you and your teammates against increasingly hard waves of Zombies. From there, Call of Duty from Treyarch continued to include the Call of Duty Zombies side game. In the most recent release, Call of Duty Black Ops 2, showed us a episodic style to the Zombies game where you visited various stops via bus while uncovering the events behind the Zombie apocalypse.

Call of Duty Zombies is certainly a popular game and very fun to play with friends only.

Platforms: PC, PS3, XBOX 360
Must have: Call of Duty World at War, Call of Duty Black Ops, Call of Duty Black Ops 2

http://callofduty.wikia.com/wiki/Zombies_(mode)


2. DayZ


DayZ has quickly become a popular mod game with a dedicated fanbase. Adding on to the ARMA II engine/game, DayZ brings a open-map survival game. Not only are you fighting for survival from Zombies, but also from other players. As supplies are scarce in the world, you find competition with other players for medical and ammunition supplies to defend yourself in the world.

The game mod is still in Alpha development and still has some bugs, so some forgiveness is expected when playing the game. The physics and the zombies are not exactly perfect themselves, but the game play is still challenging.

Platforms: PC Only.
Must have: ArmA II: Combined Operations game installed

http://dayzmod.com/

3. The War Z


Update:
In the comments we were pointed to all the problems and controversies surrounding this game. From this, this game is pulled from this list. Please check out the Reddit.com post for more information here.

War Z can be compared with Day Z however, this game is developed as stand-alone. No other game is required to play.

War Z is the first MMO Zombie survival game and not subscription based. Pay once, play always. The game is open-world and puts you against other players. While you can organise and run as clans, however it only takes a bullet to shot you down and lose your supplies and have to start again.

The Zombies and environment are relatively detailed and contains various features that make the game more immersive. This game is still in development but so far proves to be a very captive game.

Platform: PC Only

http://thewarz.com/




4. ZombiU


ZombiU is the first game to use two screens to put you against Zombie and survival combat. While shooting zombies on your TV, your health and radar is displayed on the controller display. In other occasions, you will be picking the lock of a door, on the controller display while a horde of Zombies continue to approach you on your TV. This degree of pressure makes the game more challenging and tests how well you can work under pressure.

Platform: Nintendo Wii U Only

http://zombiu.ubi.com/zombi/en-US/home/index.aspx


5. Resident Evil franchise


Since its first release on PlayStation in 1996, Resident Evil franchise has been serving some serious level of Zombie/mutation killing. From Zombie infested mansions to the devastation of Racoon City, there have been 23 releases of the Resident Evil game. This the first step in your Zombie video game education.

Platform: PlayStation 1/2/3, PlayStation Portable, Nintendo GameCube, Nintendo 64, XBOX 360, PC and other platforms

http://www.residentevil.com/


6. Left 4 Dead series


Left 4 Dead series, developed by Valve, is a FPS game encouraging multiplayer co-op. From the beginning you take the place of one of four team members who then embark on a journey through towns infested with Zombies and mutants. The game is not much Solo and you can only get the most when Online with others.

Platforms: XBOX 360, PC, Mac, Linux (Left 4 Dead 2 Only)

http://www.l4d.com/blog/

7. The Walking Dead series


Coming of the comic book, The Walking Dead is a point-to-point story game that follows the main character, Lee Everett, a convicted killer, to finding is family but along the way finds a little girl and together try and find their family.

The game is intelligent in its story telling and often crosses the path of characters from the comic book series, which is exciting for those who have read the comics.

Platforms: PC, Mac, PlayStation 3, XBOX 360, Apple iOS

http://www.telltalegames.com/walkingdead


8. Dead Island


Trapped on a island resort you wake to find the island is now infested with Zombies and it is now a fight for survival. The game puts emphasis on melee weapons above guns, while allowing you to modify weapons to increase their impact on enemies.

Zombies in Dead Island range from your standard dude wanting to bite you, to acid-spewing dude or big dude with bone knives. Being partly online, it will allow other gamers to jump in on your game unexpected and "help" you out. However, you can disable your game from going online.

Platforms: PC, XBOX 360, PlayStation 3, OnLive

http://deadisland.deepsilver.com/

9. Dead Rising series


Dead Rising first debuted on the XBOX 360 in 2006 and was notable for the ability to use most object in the game as weapons along with guns, bats, 2x4 planks of wood and more. The first game you played as Frank who is a free-lance photographer sent into a town isolated by the US Military which turns out to be infested with Zombies. Along with killing Zombies and general survival, you score more point and achievements by capturing photos of Zombies in unusual unique positions.

After the initial release, there were DLCs and later a sequel which follows the story of a motocross champion who fights an infestation in Nevada.

Platforms: XBOX 360, PlayStation 3 and PC

http://www.dead-rising.com/

10. Plants vs. Zombies


Not ashamed to put this in the list. For casual gamers, Plants Vs. Zombies has been a long running classic which has you strategically placing plants, fruits, nuts and other obsticals to prevent zombies reaching your house. Simply, challenging and addictive.

Platforms: PC, Mac, PlayStation 3, XBOX, Mobile and other.

http://www.popcap.com/games/plants-vs-zombies/online

What's your favourite Zombie game? Leave a comment below.

25 November 2012

Call of Duty: Black Ops 2 Multiplayer Glitches

Within the first week of release, the much anticipated iteration of Call of Duty, Black Ops 2, a list of complaints and glitches were already being reported. Not to mention the fact they pulled the Nuketown 2024 map from the multiplayer map list after the first weekend.


But here are the popular glitches to be splattered across YouTube that you have yet to experience. There have not yet been any reports of updates to fix these glitches, but [BSE] will be keeping an eye on this as it develops.

Escort Drone Glitch



Care Package Glitch



YouTube clips source: http://www.youtube.com/user/AmazingFilms247?feature=watch
Subscribe to the AmazingFilms247 channel for more Call of Duty clips.

05 May 2012

Tribes: Ascend - Classes

Tribes is unique in the FPS landscape in that it there is no purchase price and is free to play . The three basic classes I have already covered, the Pathfinder, Soldier and Juggernaut are all unlocked at the start of the game (See Here). The rest of the classes can be unlocked with "Gold" purchased through the store or XP, accrued in game, ala League of Legends. A lot of the alternate weapons of classes are very expensive if using XP but are not game-breakingly over powered. In this post I will cover the basic gameplay of the vanilla unlockable classes and basic strategies.

Sentinel

The Sentinel class is a light suit that focuses on sniping. The BXT1 Rifle is the primary weapon and requires charging up to deal full damage. At full charge it will only do 500 damage, has a slow firing rate and at base level a 4 round clip. Combined with weapon falloff, sniping is much harder in this game than others. The secondary weapon available is the Nova Blaster. This revolver fires a fast moving laser beam that ricochets once off a surface, effectively dealing with most enemies that get close. The Claymore is a brilliant grenade item, acting much the same as most other games. The utility item for this class is the extremely useful Drop Jammer. When deployed this will make everyone in the radius fade and eventually turn invisible. It will also reveal any Infiltrators trying to sneak their way past your defences. This class is one of the harder to play and doesn't contribute as obviously to most game types unless practised.



Infiltrator

As alluded to above the Infiltrator is the sneaky class of the game. This class is brilliant at sneaking into the base of the enemy to destroy and disrupt defences. The opening weapons are the Rhino SMG and SN7 Silenced Pistol. These are both basic ballistic weapons and are fairly lethal from stealth. One of the major weapons the Infiltrator fields is the sticky grenade. Sticking them to your enemies and watching them run is a joy. The utility item is obviously the ability to stealth, which will drain energy but fade you out of sight shortly after taking damage or firing. Going over 173km/h will also remove this effect. This is a fairly basic class to play and, with enough guile, very effective.

Technician

The second medium suit is the Technician. This defensive class is at its most effective in Capture the Flag for a number of reasons. The first weapon is a basic SMG, the TCN4. The secondary "weapon" is an enhanced repair gun with increased repair rate. This limits the offensive capabilities of the technician a fair bit but makes them ideal for base defence. The belt item they carry is a basic fragmentation grenade, with decent damage and range. The utility item of the technician is one of the strong points of the class in its vanilla state. The turret is an automated defensive placement that can be used to defend choke-points and flag points. Although only able to take a couple of hits from a spinfusor this item is superb when used in conjunction with other defensive measures. Due to the static defensive nature and important repairs needed in CTF this class will excel in that game type more than any other.

Raider

The last medium suit is the aptly named Raider. This quick moving attack class is designed to ravage the various defences of the enemies base. The primary weapon, the Arx Buster, has a 3 round clip of sticky explosives. These can be stuck to both enemies and defensive emplacements, although it takes practice to be accurate while moving at high speed. The secondary weapon is another SMG, which proves useful for longer-range fire-fights as the buster has an arced firing line. The grenade weapon for this class is the useful EMP Grenade which can kill a light suit on a direct hit and will also drain energy, useful for slowing/immobilising enemies. The utility item for this class is the Shield Pack which, when activated, will slowly drain energy and remove any damage taken from the energy pool instead of health. This is especially helpful when trying to create a breach into generator rooms or on flag points. This class is a bit more difficult to master than the soldier or pathfinder but devastatingly effective when refined.

Doombringer

The Doombringer is the second heavy suit and has a fairly misleading name. This largely defensive class is effectively a flak cannon, designed to down quick moving and/or flying enemies. The main weapon is the Chaingun, a gatling gun with 280 rounds in the vanilla version. Although requiring a short spin-up this weapon needs no reloading, has decent range and will destroy an approaching pathfinder easily. The secondary weapon, the Saber missile launcher, fires a homing missile and is great for destroying enemy vehicles and any flying enemies. This weapon requires a 3 second line-of-sight lock on which will only activate if the enemy is in the air or in a vehicle. The missile can be shot down or avoided but does 1000 damage on suits and 1400 to vehicles, destroying grav bikes in a single blast. The grenade item is a basic frag, useful for doing any aoe damage with no ability to lock on. One of the major features of the class is the utility item, the force field. This placement will block enemy fire and, more importantly, damage enemies that go through. The faster the enemy is going the more damage they take, leading to pathfinders splattering like bugs on a windshield if the force field is placed near the flag. This class is fairly noob friendly and extremely effective in CTF but can be trumped by other class combinations relatively easily.



Brute

The final heavy suit, the Brute, is a fairly basic class to play with lots of health and very powerful weapons. The primary weapon is the Heavy Spinfusor, a beefed up variant which fires the same but packs a much stronger punch. The secondary weapon is an automatic shotgun, giving the Brute much needed close combat capabilities as the spinfusor is impractical in close quarters. The grenade item of the Brute, the Fractal Grenade or "disco ball", epitomises the Brute. Throwing one of these will clear the area fairly quickly as the grenade fires out multiple random lasers and slaughters any light suits nearby. This is a fantastic weapon for clearing areas and is a great revenge weapon, thrown just prior to death in a small room. The utility item of this class is a basic Energy Pack, allowing the Brute a bit more mobility, in line with its offensive disposition.

The general consensus with unlocking/upgrading classes for free is to choose one of the three basic classes, upgrade the starting gear and practice with that one till competence. At this point you should be able to rake in enough xp in a couple of games to unlock other classes. The more defensive classes, the Technician and Doombringer, may be less suited for modes of play other than the classic CTF as their utilities are somewhat neutered with minimal chokepoints and tunneling. The Sentinel is also difficult to get used to if you are accustomed to sniping in other games. My personal preference is the pathfinder as Tribes has always been about going mind numbingly fast for myself.

16 April 2012

Tribes: Ascend Beginners Guide

After its fairly extended "beta" the fourth (PC) installation of the fast paced,jetpacking shooter Tribes has finally been released. To have even a chance of survival you will need to master a number of skills fairly specific to the series. With the separate classes these skills can vary to a certain extent but the unifying skill is "Skiing".

Tribes: About to crater

A coding error in the original game allowed players to slide down slopes with no friction, giving players enhanced speed but limited control over direction. This has been replicated in the following games and has become symbolic for the brand.The basic concept in skiing is to try and hit as many downward slopes as possible while using your anti-friction capabilities (spacebar). All upward slopes should be avoided by either jetpacking over (right click) or seeking other paths.

Energy will recharge at different rates for different classes, so the availability of the jetpack varies. In Tribes: Ascend the varying classes are divided into light, medium and heavy, all differing in both mass and energy for the jetpack. The light classes, especially the always available pathfinder, are the most agile but have the least health and generally lighter weaponry.The outcome of all this is that light suits are great flag runners and chasers while heavy suits are better optimised for a more stationary bombardment or defensive style of play.

The second skill that is fairly unique to this game is the necessity to predict enemy movement. Due to rapid movement in all directions it takes a lot of practice to hit other players midair and it is far easier to fire at the ground where the enemy will land. Depending on which class you use the tactics will vary slightly.

The Pathfinder can use the light spinfusor to fire a moderate speed explosive disc, the shotgun to shoot others up close and the impact nitron, a grenade that sends enemies veering off, dropping any flags they may be carrying. They are designed primarily to attack face to face, catching up to other targets and using their speed as protection.

The Soldier is the vanilla medium suit, a fairly basic starter class, is versatile in either defense or offense. The main weapon is a basic assault rifle with falloff that needs to be managed at longer ranges. The secondary weapon is a basic grenade launcher with an arched launch. Their grenade weapon is a very powerful fragmentation grenade which can devastate light suits. This class is a great start for anyone with any experience in fps games.

The starting Heavy, the Juggernaut, is an immensely powerful, long range combatant. The fusion mortar fires high yield grenades that will destroy a light suit with a single direct hit. As a mortar the projectile is lobbed unless fired directly at the ground. This can be used to bombard groups of enemies from literally halfway across the map. The juggernaught also fields an enhanced spinfusor and frag grenade, making sure this class packs a powerful punch. This power comes at the cost of mobility although this is mitigated by a much higher health pool.

Mastering these basic skills will see you on your way to victory and the unlockable classes and goodies that come with the accrued points.

09 April 2012

Top 10 First Person Shooter Tips of the Web

I won't be affraid to admit it but I love the Call of Duty games and most first person shooters. But when I was starting out I had a hard time in advancing as I was unsure what I was to do, or how to develop skills.

That got me thinking what would be the best advise I could give to anyone else when it comes to play most first person shooters online with multiplayer.

So what I have done is gone out on to the web and tallied up the top 10 tips that others believe are important when it comes to playing First Person Shooters (FPS) online/mulitplayer.

(Please note here that I am assuming that you have SOME First Person Shooter experience.)

Number 1: Learn your maps

It's agreed upon all over the web that it's important that you know your maps. Understanding and knowing your maps like the back of your hand will give you a huge advantage when playing. Knowing where the places to not only hide and killing your enemies, but to also collect and regain your health during tence moment can help save your life, and prevent yet another notch against your death tally.


Number 2: Weapons

In at a close second was tips regarding your weapon(s). First, like your maps, make sure you know what you can do with you weapons (more than just point and shoot). Know they're range and accuracy and it will help you with you kills. Pick the best weapon for the job. For example, leave shotguns for close range and sniper rifles to long, accurate shots.
Also, make sure you have plenty ammo at the ready. Reload when you can while, also, not wasting your shots.

Number 3: Don't stand still

Best advise ever. Keep moving. Never stand in the same place for too otherwise players will soon learn your location and hunt you down. Again. KEEP MOVING.

Number 4: Check your back

While you may have a nice, juicy target in your sights, you might be in someone elses. Always check you back, before you find a knife in it. Be aware of your environment.

Number 5: Keep cover

Nothing better for keeping you alive than hiding behind something that bullets and explosive can't penertrate. When reloading or waiting for the shooting to ease, crouch down behind a wall, car or some sort of solid object that might just protect you. Very important.

Number 6: Learn your controls

This one might seem a little obvious. I mean, how else will you play the game? No. Learn every corner of you controls. Learn combos, learn how you can manover in the game, learn where your controller buttons are by feel along. The better your are at controlling, the better you will be overall in the game.

Number 7: Practice in Single Player

This tip was surprisingly common while at the same time overlooked. The best way to become good at Multiplayer FPS, is to become really good in the Single-Player mode of the game you're playing. If you can finish the game at least once on a hardened level, then you will be well prepared for Multiplayer. However, this is not a Rule. If you want to just get straight to the online mulitplayer, just go for it. It's a game, just have fun.

Also, some games offer an Offline mode where you can learn you weapons and maps against the CPU (or A.K.A. Bots) before taking it online against friends and the world.

Number 8: Keep cool

Doesn't mean turn on the air con. No. In the great words of Douglas Adams, Don't Panic. Stay calm. If you are getting hammered or somehow just getting into a panic, just find a dark corner and chill out for a moment.
Like in real life, you make more mistakes when you panic and not thinking. Stop, collect your mind and then, unleash hell.

Number 9: Learn from you mistakes

One of the best ways for you to improve is to correct your mistakes. Often games will give you a replay of how you died. Watch that footage and watch and learn what went wrong and how you can not make that mistake again. Maybe you thought you were hiding, where in fact you were standing in the open. Maybe you for Tip Number 4 and you got shot in the back. Watch and learn.

And Finally...

Number 10: Headshots

There is nothing more rewarding in a FPS. A headshot is the title give to a single bullet to a players head killing them instantly. These shots will often reward more points as they require more skill incomparison to standard body shots. Sniper rifles will help make these shots at long distances but it is possible with other guns. The more headshots you get will not only get you points, but respect with other players as it proves your skill with you gun.

Again these tips were taken from a variety of site across the web. These are all important in becoming a true player. Good luck.